Saturday, May 29, 2010

Snowfare Level 7: Regenerations, block shots, stone skipping, and some smarter AI

Alright I got around to updating level 7, I feel like I optimize this game more and more, and I have yet to do anything spectacular.

Anyways, some things to notice, I included a regeneration effect, so that green guys can go back to full health. Also they have stronger snowballs, just watch them destroy red balls. Notice green balls that hit the ground, they have a "skipping stones" effect, I'm enjoying this quite a bit actually.

In addition to this I made some smarter AI changes, like escaping downwards (instead of up) and a more accurate "in danger" detector.

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COMING UP: I wrote down these things to work on next: triple throw, alternate direction of throw, dodging whilst on the ground, and ball catching. I think I want to do an even more sophisticated danger detector, primarily checking danger when balls are in motion -- but that could be memory intensive. We will see.

Posted via web from VG Games

Tuesday, May 11, 2010

Snowfare Level 6! Watch out for dead Green Guys!

Yes, I've finally gotten level 6 to work quite smoothly, and you can see that I've included post-death options for the green guy. You can also notice a variety of "yells" that the green guy shouts as you miss. As the development goes on, you will probably get more frustrated as the green guy will be better at dodging and moving faster. I haven't moved onto items yet, but have some patience, it's a goal I will get to.

I'm happy to say that I'm back to where I was a month ago...but I'm staying positive. This is a win for me!

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Posted via web from VG Games

Saturday, May 1, 2010

Updated Snowfare level 5, optimized for performance

Well, yes the entire overhaul took quite a while, but I finally got this working really smooth with 50 enemies at such an intensive AI. You can test it for yourself, click and hold the Red Guy and just go nuts. Anyways onto level 6!

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Note that because of that last post I made about Math.sqrt, the performance has been so smooth, I think this has increased in speed like, 2000%.

Posted via web from VG Games